local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 245059001
L1_1 = {}
L1_1.is_offical = true
L1_1.startpoint = 1001
L1_1.connect_region = 1003
L1_1.synchronizer = 1005
defs = L1_1
L1_1 = {}
L1_1.max_lives = 10
L1_1.has_dest = 1
L1_1.time = 600
L1_1.coins_collect = 40
L1_1.coins_max = 70
L2_1 = {}
L3_1 = 1002
L2_1[1] = L3_1
L1_1.editors = L2_1
offical_settings = L1_1
L1_1 = {}
L2_1 = {}
L2_1.next_room = 0
L2_1.airwall_suite = 0
L1_1[1] = L2_1
airwall_graph = L1_1
L1_1 = {}
L2_1 = {}
L2_1.room_cur = 1
L2_1.room_next = 0
L2_1.wall_connect = 0
L2_1.region_enter = 0
L2_1.region_wall_enter = 0
L2_1.region_self = 1006
L2_1.point_safe = 1004
L1_1[1] = L2_1
room_infos = L1_1
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001
L2_1.gadget_id = 70350353
L3_1 = {}
L3_1.x = -0.5
L3_1.y = 31.0
L3_1.z = -2.537
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 90.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 1005
L3_1.gadget_id = 70350430
L4_1 = {}
L4_1.x = -7.72
L4_1.y = 43.0
L4_1.z = -2.449
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 200
L3_1 = {}
L3_1.x = 9.562
L3_1.y = 5.627
L3_1.z = 14.9
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 1006
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 100
L4_1 = {}
L4_1.x = 9.562
L4_1.y = 5.627
L4_1.z = 14.9
L3_1.pos = L4_1
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001003
L2_1.name = "ENTER_REGION_1003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = ""
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1004
L3_1 = {}
L3_1.x = -0.571
L3_1.y = 31.432
L3_1.z = -2.69
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L1_1[1] = L2_1
points = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1002
L3_1.gadget_id = 70360002
L4_1 = {}
L4_1.x = -2.487
L4_1.y = 31.0
L4_1.z = 2.536
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 1003
L5_1 = 1006
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_1003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
L1_1 = require
L2_1 = "V2_5/UGCDungeon_Reforge"
L1_1(L2_1)
